-- GENERATED SPELL FOR [Tempest Revenant] --


function spell0_30875(pUnit, Event) --@Seething Flames,Self--
pUnit:FullCastSpellOnTarget(56620,pUnit)
pUnit:RegisterEvent('Sorts_30875', 3000, 1)
end

function Sorts_30875(pUnit, Event)
local choix_sorts_30875 = math.random(0, 0)
if choix_sorts_30875 == 0 then
pUnit:RegisterEvent('spell0_30875', 1, 1)
end
end

function mob30875_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_30875', math.random(1500, 3000), 1)
end

function mob30875_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30875_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30875_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(30875, 1, 'mob30875_Action')
RegisterUnitEvent(30875, 2, 'mob30875_Leave')
RegisterUnitEvent(30875, 3, 'mob30875_Kill')
RegisterUnitEvent(30875, 4, 'mob30875_Die')
